A single run cannot naturally award both the defeat and avoid achievement for each optional boss. Keep a Chapter I backup, use one run for fights, one for peaceful routes, and a prepared third branch for Stay.
Steam lists 16 achievements for the full release. The free demo has no separate Steam achievement set. Ending names are hidden on Steam, so the completion table below contains route spoilers even when it avoids story outcomes.
Endacopia achievement checklist
Achievement Unlocked
Click the Achievement poster in the Office.
Fatal Performance
Defeat the Trapezist in battle.
Cut The Act
Avoid the Trapezist fight by using the Scalpel on the left rope.
No Strings Attached
Defeat the Chameleon in battle.
Case Closed
Resolve the Chameleon encounter through its grave-name dialogue route.
System Override
Defeat the AI in battle.
Short Circuit
Carry Office cooler water into the Core, answer O, O, X, then pour it on the front-left outlet.
Against All Odds
Beat every gambler at dice in the Gambling Den.
I Want To Be A Fisherman
Catch every fish across the Timesville time cycle.
Footwork Master
Reach a soccer score of 100 in the Prologue bedroom.
Water Break
Drink at three sources, including the Office cooler and Nibble's water bottle.
A Natural Brawler
Defeat 15 enemies across the full game.
Escape
Reach Ending A through the Toy Saw route.
Return
Reach Ending B through the Real Saw route.
Stay
Reach Ending C after both main endings and all three area secrets.
The Yeti
Find Andyland after the main ending set and complete the dance sequence.
Boss fight and avoid pairs
| Encounter | Fight achievement | Avoid achievement |
|---|---|---|
| Trapezist | Fatal Performance | Cut The Act: use the Scalpel on the left rope |
| Chameleon | No Strings Attached | Case Closed: complete the grave-name dialogue route |
| AI | System Override | Short Circuit: bring cooler water to the Core outlet |
Save immediately before each encounter if you only want to see both outcomes. For a clean account-wide completion route, however, it is easier to group all three fights into one run and all three avoid solutions into another.
Short Circuit: where to pour the water
- Keep the Transparent Mug after the Office item chain and fill it at the water cooler.
- Carry the filled mug into the AI Core room instead of using the water on another object.
- Answer the Core with Green O, Green O, then Red X.
- Immediately move to the outlet in the front-left corner of the room.
- Select the filled mug and pour the water on that outlet before starting the normal boss fight.
Pour the water on the small wall outlet at the front-left edge of the Core room. If the fight begins, the peaceful dialogue order or the outlet interaction was missed. Reload the pre-Core save and repeat the O, O, X route.
Long side tasks
I Want To Be A Fisherman
Catch every fish across the complete Timesville cycle, not only the six needed to reopen the aquarium. The full set contains 18 catches across the different time periods. This collection also feeds into secret route preparation. Leave the rod after the eighteenth unique catch so Steam can register the unlock. The separate ??? catch does not count toward the 18. Use the clock-by-clock fishing guide for the full list and Lost Key steps.
Footwork Master
Reach 100 consecutive soccer points in Mellow's bedroom. Click as the foot swings down and the ball crosses just below the KICK line. The minigame is optional for normal story progress, so finish it before leaving the Prologue if you want it on the current run.
Against All Odds
Beat every gambler in the Gambling Den. Patch 1.06 specifically addressed the dice-room crash, so update before committing a long save to this task.
Water Break
Use three hydration interactions on one route. The official 1.03 notes fixed Nibble's water bottle so it counts correctly. Include the Office cooler, the Timesville water interaction, and the bottle in Nibble's condo.
A Natural Brawler
Defeat 15 enemies. Favor the combat option for Trapezist, Chameleon, and AI during the fight-focused run, and avoid skipping encounters that contribute to the total.
A practical 100 percent route
- Run one: fight all optional bosses, complete the Office poster and side games, collect all fish, reach 100 soccer points, and choose Toy Saw for Escape.
- Run two: use the alternate solutions for Trapezist, Chameleon, and AI, then choose Real Saw for Return.
- Run three: use a Chapter I branch that skipped Prologue Clocky, complete the three hidden area sequences, defeat the optional bosses, and return to Mellow's room for Stay.
- Post-completion: follow the Andyland scene and finish the rhythm section for The Yeti.
Keep the one-save-file limitation in mind. Thesave system guide explains where backups matter and how patch 1.07 can resync ending achievements that did not appear immediately.

Achievement sources
Names and official descriptions come from Steam's global achievement page. The route tips were compared across current Steam community guides and independent full-game guides. Patch-specific recovery advice comes from AndyLand's official announcements.