Official patch tracker

Endacopia updates

Player-facing summaries of AndyLand's official Steam announcements, from launch patch 1.01 through the current tracked version 1.08.

A first-person Endacopia fight with health and stamina displays

Current tracked version: 1.08

Eight updates landed between July 28 and August 7, 2026. They added Steam Cloud and fixed the most disruptive launch problems across saves, dice, inventory transitions, Telescope use, volume, and ending achievements.

Steam normally updates the game automatically. Restart Steam, check Downloads, and load the title screen once before troubleshooting an issue that a newer patch already covers.

Open the official Steam page
1.08

Endacopia 1.08

Fixes Camera use on the green mug, skateboard and Core-button texture problems, waterfall rendering, Metal Detector feedback, and several Misery Town inventory-transition locks. A later edit also addresses the room softlock caused by the initial clown-corpse change.

Read AndyLand's complete notes
1.07

Endacopia 1.07

Adds F9 volume recovery, Shift plus volume adjustment, and a Steam API recheck for ending achievements. It also fixes Gambling Den teleportation, missing dialogue choices, Telescope crashes, and waterfall interaction state.

Read AndyLand's complete notes
1.06

Endacopia 1.06

Fixes the dice-game crash, the Boone room-exit bug, Camera use on the pig, and softlocks caused by opening inventory in a red vent or closing the computer TV app while a channel is playing.

Read AndyLand's complete notes
1.05

Endacopia 1.05

Introduces in-game volume adjustment and fixes VHS, Timesville shack, clown-room, boss-summon, train-hitbox, ambience, and movement edge cases. The dice-room rewrite was temporarily rolled back for old-save compatibility.

Read AndyLand's complete notes
1.04

Endacopia 1.04

Enables Steam Cloud and repairs fossil, Sunflower, gunslinger, Chameleon music, roulette, Mayor's office, and rare null-pointer issues. The announcement explains why the first dice-room rewrite was reverted.

Read AndyLand's complete notes
1.03

Endacopia 1.03

Fixes Chameleon and Core-room softlocks, Cutie Collector visibility, ending-house interactions, Office clipping, Core Key animation, Beartha layering, and Nibble hydration tracking.

Read AndyLand's complete notes
1.02

Endacopia 1.02

A large stability pass for inventory transitions, skating routes, combat edge cases, roulette, Camera use, the beach crab event, rendering layers, and the toy-and-marble grid recovery path.

Read AndyLand's complete notes
1.01

Endacopia 1.01

The first post-launch patch fixes the Trapezist tent gate, a Blue Boon screen jump, an elevator noclip, repeated demo-bathroom clicks, and a sea-urchin visual problem.

Read AndyLand's complete notes

Important recovery changes

  • Cloud saves: enabled in 1.04 for the game's active save file.
  • Dice room: the compatibility-sensitive rewrite was rolled back in 1.05, then the crash fix shipped in 1.06.
  • Muted save: press F9 in 1.07 or newer to restore volume to 100 percent.
  • Missing ending trophy: 1.07 rechecks ending achievements from the title screen.
  • Latest area fixes: 1.08 addresses several Misery Town inventory timing locks and Metal Detector feedback.

The 1.08 announcement includes an edit about a softlock introduced by its first clown-corpse change. If that room is affected, update Endacopia again before replacing or abandoning the save.

How this page is maintained

This tracker reads public announcements for Steam app 2684630, summarizes player-visible changes, preserves compatibility caveats, and links to AndyLand's original text. A community report may point to a problem, but only an official patch note changes the version history on this page.